Limiter not found is a stylistic 2d platformer where the player is tasked with shutting down a rogue AI system that is turning androids across the city violent. Jump, shoot and deflect your way through an increasingly hostile city while stuck in a groundhog day loop until the ai is defeated


controls

-Left click to shoot
-Right click to deflect
-A/D to move
-Space to jump/double jump
-Left shift to dash
-F to unplug emergency plug


TEAM

-Tom Grumley (Project Lead, Programmer)

-Jacob McConnell (Lead Artist, Environment Artist)

-Donnacha Lohan Davy (Ai Programmer)

-Ben Kennedy (Character Artist, Animator)

-Emily Campbell (Ui Artist)

-Jonna Heino (Finnish Translator)

Gameplay Video

Tools used:
Unity, Photoshop, Microsoft Visual Studio, Jetbrains Rider, libre sprite

Audio Credits:

IDRA by Alex-Productions | https://onsound.eu/ Music promoted by https://www.free-stock-music.com/ Creative Commons / Attribution 3.0 Unported License (CC BY 3.0) https://creativecommons.org/licenses/by/3.0/deed.en_US

Cyberpunk Gaming Electro | STARDUST by Alex-Productions | https://onsound.eu/ Music promoted by https://www.free-stock-music.com/ Creative Commons / Attribution 3.0 Unported License (CC BY 3.0) https://creativecommons.org/licenses/by/3.0/deed.en_US

Updated 9 days ago
StatusReleased
PlatformsHTML5
Authorsphlegmily, jacobbb61, Grumtom, Bekken
GenrePlatformer

Development log

Comments

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(1 edit)

THIS GAME IS AMAZING. I ESPECIALLY LIKED THE ART STYLE. HOWEVER, THE LACK OF A TUTORIAL MADE ME VERY CONFUSED AS TO WHAT I WAS SUPPOSED TO DO OR WHAT MY OPTIONS WERE. THE "HOW TO PLAY" OPTION IN THE MENUE JUST SAYS "ABCDEFG"? THIS MADE ME ONLY DISCOVER IMPORTANT MECHANICS LIKE THE "GUN" AND "SHIELD" AFTER WANDERING AROUND FOR QUITE A WHILE.

ALSO, THE LACK OF SOUND MAKES IT FEEL A LOT LESS ENGAGING FOR ME.

OTHER THAN THAT, GREAT GAME!


EDIT: YOU CAN ALSO GO UP WALLS LIKE THEY'RE NOTHING SIMPLY BY  JUMPING AND WALKING IN THE WALL.